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Devlog
Beta v.0.15.0: Reinforcement Update
May 26, 2021
by
Exilland
After the long delay we were able to prepare a big update and prepare for the next update of the similar size! We are adding 3 new enemies, 3 new achievements (with rewards), 5 new cards and 1 new sta...
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Devlog: New Content
May 12, 2021
by
Exilland
Hello! We decided to delay the next update by 2 weeks. We have a lot of content in the works now which we would like to release all at once to keep integrity of the game. This delay would also enable...
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Beta v0.14.0: Tutorial Update
April 28, 2021
by
Exilland
Hello again! In today update we remade the tutorial which will be incorporated in soon-to-be released tutorial. Some small A small QoL improvements is also here. Tutorial Our friend will help you unde...
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Beta v0.13.0: Architecture Update
April 15, 2021
by
Exilland
After a brief vacation we add new rooms to the bunker! It is now a little bit complex but also more rewarding to explore… New rooms Locked Storage Room – to open this room you have to spend Energy...
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Beta v0.12.0: Utility Update
March 24, 2021
by
Exilland
Welcome back to our regular biweekly update! This time we can present you a new mechanic which we feel was the missing piece of this game's engine: utility cards. All counters also got some sort of an...
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Beta v0.11.0: Acid Update.
March 10, 2021
by
Exilland
Two weeks pass and Wednesday comes, that means it is time for the next Beta update! This update is focused on minor graphical improvements and new content. There are new card mechanics, all tokens are...
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Beta v0.10.0: Polishing update
February 24, 2021
by
Exilland
Welcome back, explorer! In this update we tried to bring more "life" in our game. We added extra animations which should make it clearer what is happening in battles and added art on some of the cards...
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Beta v0.9.0: Graphic Update.
February 10, 2021
by
Exilland
Welcome to our decorated bunker! In this patch we mostly made upgrades to the visuals. Tweaked user interface, remade main menu, cards highlighting and animations, and last but not least, all enemies...
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Beta v0.8.0: Major Balance update.
January 27, 2021
by
Exilland
It is nice to see you in the bunker again! First of all, thank you so much for your support! It really inspires and gives strength. Also, thanks for the bug reports, not only were they useful, but som...
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Beta v0.7.5: Early Access Release!
December 30, 2020
by
Exilland
Hello there, folks! After a long hiatus, we are glad to introduce you an early access build of our game! We've got a lot of interesting stuff (only) in it. The main feature is an upgraded achievement...
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Alpha v0.5: the last alpha, but not the last patch
October 21, 2020
by
Exilland
And here we are, this is our last alpha patch. It took us some extra time, but things should go smoother from here on out. So, what's new in this patch? Achievements (and rewards) Localization Bugfixe...
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Alpha v0.4: stations and stability!
October 02, 2020
by
Exilland
The main focus for this update was polishing, but we still managed to add a new gameplay feature: Stations! Card shop changes Art and code polish Stations We have new nodes on the dungeon map called s...
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Alpha v0.3: refreshed cards and enemies!
September 18, 2020
by
Exilland
1
This small update is the first content patch for our game which adds new cards, and also basic deck and enemies rework. New stuff: Basic deck rework Card changes New cards Enemies rework Basic deck re...
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Alpha v0.2: Second day patch
September 15, 2020
by
Exilland
1
#QoL, #Patch Notes
Hello! Thanks to everyone who is supporting us in any way and thank you (the person reading this) for showing interest in our game :) We worked on this update for a few days and achieved following: Tu...
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